Fixed blip sprites appearing on map for non-blip objects.Added 1 new inventory item and 1 new resource.Updated script so it will not overwrite map (for now until I add car save/loading).Optimized a bit of the performance issues.Make sure that you don't stand a chance in close combat. don't expect for it to always be free of zombies, that's just the nature of the game. If you're in an area where pedestrians usually spawn like city streets etc. It's way easier to sleep now, and nearby enemies will be marked on your map if there are any.Added new "dirty water" resource that can be used to make clean water.You can sneak behind zombie up to a certain point before they notice you.You can now create water from a bottle, beach water, and a camp fire.Zombie health is now configurable in the.Zombie hearing range has been increased (configurable in.Make sure you know the exact model name before entering it. Added customizable militia vehicle model to ini.Silencers are now craftable and work with any weapon that can have one.Zombies are WAY more aware of their surroundings and they're a lot more sensitive to sound now.There is now a limit to a number of survivors you can have in your group.Fixed bug where guards sometimes won't follow you or the menu won't open for them.Fast zombies are a lot harder in hand-to-hand combat, and they will have a greater chance of tackling you.Most in-game options are now on the menu for quicker access instead of the.Some craftable item models have changed.There are two different types of air-drops (loot and weapons). Added the ability to save/load map, guards, and vehicles.Added ability to lock/unlock doors and gates.Added new buildable inventory items and resources.Added full controller support (Dpad left to open inventory and to navigate to the menu).Added ammo crafting on the work benches.Weather randomly changes after waking up from sleeping.You can clear out restricted areas of zombies (airport, prison, docks, etc).Zombies are pretty much the same, but the performance loss is completely gone.(Don't worry I'll add a loot container soon) Prison gates are now open (sometimes the announcer general dude still talks but I don't think that's changeable).Fixed script crash after saving vehicle before loading vehicles first.Fixed survivors spawning too close to the player.Fixed ammo creation bug giving too much ammo.Changed keycode for recruiting survivors.Fixed timer bar not appearing for crate drops.Fixed script crash after being in restricted area with survivors enabled.Added more room for consumable inventory items.50% of the zombies are fast zombies, so you better craft some ammo or sleep through the night! Fixed script crash after saving guards.Merry-weather peds shouldn't linger around anymore even after finishing the loot drop.Packaged food gives more hunger and very little thirst.Sorted ammo crafting menu by weapon group instead of weapon.Fixed ammo crafting so you don't craft as much ammo.Fixed bandages so they will give both health and armor.Added vehicle parts and repair kit required for fixing vehicles.Added some vehicle damage to windows and doors on certain cars.Patched vehicle spawning so they won't always spawn in walls.Fixed resource limit where you could not craft weapon crates.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |