From Minecraft to Dungeonsįor Minecraft Dungeons, Olson made it clear that the main source of inspiration is Minecraft itself. Those decidedly dark and spooky games show the team’s desire to make something that feels a bit more mature than the original "vanilla" game. “That kind of felt like a natural fit for Minecraft because you do a lot of this adventuring in the caves, finding various mobs, finding treasure.”įor the cooperative multiplayer element of Minecraft Dungeons, the team also referred to cooperative first-person shooter games like Left 4 Dead and Vermintide for inspiration. “We have a lot of people on the team who are big fans of the genre of dungeon crawlers,” Olson said. The developers mentioned games like Diablo, Torchlight, Gauntlet, and early 2D top-down Zelda games as some of their big inspirations when developing Minecraft Dungeons. "That idea was coupled with this idea that dungeon crawlers would be a good fit.” "If we want to get away from that and play something new, we have to move quite far from what the core of Minecraft is," said Olson. Add onto that the freedom players have within those spaces, plus the very active mod community that allows players to tweak the way the game works and looks, and you've got quite a challenge to find something different. That’s not exactly easy to do with Minecraft’s variety of modes: Creative, Survival, and Adventure. “We wanted to make sure that experience was something that you could not get in the core version of the game.” “We wanted to make a new Minecraft game,” Olson said. Landing on Dungeonsĭungeons began with a team that was looking for a project. We also talked about what they’re excited for players to see in the game, and how we ended up with a Minecraft dungeon crawler in the first place. I will be making more saves and only the saves with the new updated game items will arrive on this site.Ahead of its May 26 release on PC, Xbox One, PlayStation 4, and Nintendo Switch, Minecraft Dungeons game director Måns Olson and art director Daniel Björkefors spoke with me in a video call about the process of adapting the iconic world of Minecraft into a new experience. Note: The V4 save is set to 1billion power level however the items that are in the storage stash are at a power level 261. The V4 Halloween Update has the new Halloween items added and with new power level 261 items added to you storage stash. This save is the biggest that I've ever modded, I will be making more improvements along the way. The new and unplanned V4 game save is now available to download. Your health may be at 100 however, the protection that's on the fighters bindings are crazy enough to keep you alive. The all new All in one fighters bindings are here, in this save you'll see that the fighters bindings are crazier then they appear, with these fighters bindings you don't have to ware armor to stay alive for the fighters bindings have crazy protection on them.īut don't let that fool you for these fighters bindings dish out a lot of damage to you're foes. Note: There are 3 different versions of the V3, V3 1 billion power level, V3 1 billion power level with the Halloween items added and V3 265 power level with the Halloween items added. There is now a legit save and has a power level at 256 and with a player level at 150. The new and final V3 is now up, with a power level of 265 + the Halloween items added. Just un zip the folder and drag the save file to the characters folder and enjoy. This is an updated game save for those who want to try something new
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